The Field Manual
FreeDemand Before Distribution
3 chapters

Density, Cold Starts, and Atomic Networks
4 chapters

The Behavioral Foundations
6 chapters

Activation and the First Value Event
3 chapters

Viral Loops and Compounding Distribution
6 chapters

Attention Architecture
8 chapters

Notifications and Return Triggers
3 chapters

Gamification, Streaks, and Progression
10 chapters

Recommendation Systems and Learned Attention
8 chapters

Retention, Habit, Churn, and Resurrection
8 chapters

Monetization, Pricing, and Spending Psychology
8 chapters

Social Commerce and the Chinese App Stack
8 chapters

Measurement and Experimentation
2 chapters

The Growth Team Operating System
7 chapters

Internal Documents, Patents, and Incentive Evidence
6 chapters

Responsible Growth and Product Governance
3 chapters